
//////////////////////////
//Created by LostSinner//
////////////////////////
using System;
using Server;
using Server.Items;

namespace Server.Items
{
    public class VengenceGem : Item
    {
        [Constructable]
        public VengenceGem()
            : this(1)
        {
        }


        [Constructable]
        public VengenceGem(int amount)
            : base(0xF21)
        {
            Weight = 1.0;
            Name = "Vengence Gem";
            Stackable = true;
            Amount = amount;
            Hue = 1157;
        }

        public VengenceGem(Serial serial)
            : base(serial)
        {
        }

        public override void Serialize(GenericWriter writer)
        {
            base.Serialize(writer);

            writer.Write((int)0); // version
        }

        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadInt();
        }
    }
}