using System;
using Server.Targeting;
using Server.Network;
using Server.Regions;
using Server.Items;

namespace Server.Spells.Third
{
	public class TelekinesisSpell : Spell
	{
		private static SpellInfo m_Info = new SpellInfo(
				"Telekinesis", "Ort Por Ylem",
				SpellCircle.Third,
				203,
				9031,
				Reagent.Bloodmoss,
				Reagent.MandrakeRoot
			);

		public TelekinesisSpell( Mobile caster, Item scroll ) : base( caster, scroll, m_Info )
		{
		}

		public override void OnCast()
		{
			Caster.Target = new InternalTarget( this );
		}

		public void Target( ITelekinesisable obj )
		{
			if ( CheckSequence() )
			{
				SpellHelper.Turn( Caster, obj );

				obj.OnTelekinesis( Caster );
			}

			FinishSequence();
		}

		public void Target( Container item )
		{
			if ( CheckSequence() )
			{
				SpellHelper.Turn( Caster, item );

				object root = item.RootParent;

				if ( !item.IsAccessibleTo( Caster ) )
				{
					item.OnDoubleClickNotAccessible( Caster );
				}
				else if ( !item.CheckItemUse( Caster, item ) )
				{
				}
				else if ( root != null && root is Mobile && root != Caster )
				{
					item.OnSnoop( Caster );
				}
				else if ( item is Corpse && !((Corpse)item).CheckLoot( Caster ) )
				{
				}
				else if ( Caster.Region.OnDoubleClick( Caster, item ) )
				{
					Effects.SendLocationParticles( EffectItem.Create( item.Location, item.Map, EffectItem.DefaultDuration ), 0x376A, 9, 32, 5022 );
					Effects.PlaySound( item.Location, item.Map, 0x1F5 );

					item.DisplayTo( Caster );
					item.OnItemUsed( Caster, item );
				}
			}

			FinishSequence();
		}

		public class InternalTarget : Target
		{
			private TelekinesisSpell m_Owner;

			public InternalTarget( TelekinesisSpell owner ) : base( 12, false, TargetFlags.None )
			{
				m_Owner = owner;
			}

			protected override void OnTarget( Mobile from, object o )
			{
				if ( o is ITelekinesisable )
					m_Owner.Target( (ITelekinesisable)o );
// 				else if ( o is Container )
// 					m_Owner.Target( (Container)o );
				else
					from.SendLocalizedMessage( 501857 ); // This spell won't work on that!
			}

			protected override void OnTargetFinish( Mobile from )
			{
				m_Owner.FinishSequence();
			}
		}
	}
}

namespace Server
{
	public interface ITelekinesisable : IPoint3D
	{
		void OnTelekinesis( Mobile from );
	}
}