using System;

namespace Server.Items
{

[Server.Engines.Craft.Forge]
	public class ElvenForge : Item
	{
		[Constructable]
		public ElvenForge() : base( 0x2DD8 )
		{
			Movable = true;
		}

		public ElvenForge( Serial serial ) : base( serial )
		{
		}

		public override void Serialize( GenericWriter writer )
		{
			base.Serialize( writer );

			writer.Write( (int) 0 ); // version
		}

		public override void Deserialize( GenericReader reader )
		{
			base.Deserialize( reader );

			int version = reader.ReadInt();
		}
	}
}

