////////////////////////////////////////////////////////////////////////////////////
//												//
//				Advanced Cartography and Treasure Maps			//
//					version Beta 1.0					//
//												//
//				author: Vhaerun @ Endara					//
//												//
//				thanks: Joeku, Storm33229, Irial				//
//												//
////////////////////////////////////////////////////////////////////////////////////

using System;
using Server.Items;

namespace Server.Engines.Craft
{
	public class DefCartography : CraftSystem
	{
		public override SkillName MainSkill
		{
			get	{ return SkillName.Cartography; }
		}

		public override int GumpTitleNumber
		{
			get { return 1044008; } // <CENTER>CARTOGRAPHY MENU</CENTER>
		}

		public override double GetChanceAtMin( CraftItem item )
		{
			return 0.0; // 0%
		}

		private static CraftSystem m_CraftSystem;

		public static CraftSystem CraftSystem
		{
			get
			{
				if ( m_CraftSystem == null )
					m_CraftSystem = new DefCartography();

				return m_CraftSystem;
			}
		}

		private DefCartography() : base( 1, 1, 1.25 )// base( 1, 1, 3.0 )
		{
		}

		public override int CanCraft( Mobile from, BaseTool tool, Type itemType )
		{
			if( tool == null || tool.Deleted || tool.UsesRemaining < 0 )
				return 1044038; // You have worn out your tool!
			else if ( !BaseTool.CheckAccessible( tool, from ) )
				return 1044263; // The tool must be on your person to use.

			return 0;
		}

		public override void PlayCraftEffect( Mobile from )
		{
			from.PlaySound( 0x249 );
		}

		public override int PlayEndingEffect( Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality, bool makersMark, CraftItem item )
		{
			if ( toolBroken )
				from.SendLocalizedMessage( 1044038 ); // You have worn out your tool

			if ( failed )
			{
				if ( lostMaterial )
					return 1044043; // You failed to create the item, and some of your materials are lost.
				else
					return 1044157; // You failed to create the item, but no materials were lost.
			}
			else
			{
				if ( quality == 0 )
					return 502785; // You were barely able to make this item.  It's quality is below average.
				else if ( makersMark && quality == 2 )
					return 1044156; // You create an exceptional quality item and affix your maker's mark.
				else if ( quality == 2 )
					return 1044155; // You create an exceptional quality item.
				else				
					return 1044154; // You create the item.
			}
		}

		public override void InitCraftList()
		{
			int index = -1;

			AddCraft( typeof( LocalMap ), 1044448, 1015230, 10.0, 70.0, typeof( BlankMap ), 1044449, 1, 1044450 );
			AddCraft( typeof(  CityMap ), 1044448, 1015231, 25.0, 85.0, typeof( BlankMap ), 1044449, 1, 1044450 );
			AddCraft( typeof( SeaChart ), 1044448, 1015232, 35.0, 95.0, typeof( BlankMap ), 1044449, 1, 1044450 );
			AddCraft( typeof( WorldMap ), 1044448, 1015233, 39.5, 99.5, typeof( BlankMap ), 1044449, 1, 1044450 );

			index = AddCraft( typeof( DecoMapSouth ), "Decorative", "Decorative Wall Map (south)", 65.0, 125.0, typeof( WorldMap ), 1015233, 1, "You need a world map." );
			AddRes( index, typeof( CityMap ), 1015231, 3, "You need more city maps." );
			AddRes( index, typeof( SeaChart ), 1015232, 2, "You need more sea charts." );

			index = AddCraft( typeof( DecoMapEast ), "Decorative", "Decorative Wall Map (east)", 65.0, 125.0, typeof( WorldMap ), 1015233, 1, "You need a world map." );
			AddRes( index, typeof( CityMap ), 1015231, 3, "You need more city maps." );
			AddRes( index, typeof( SeaChart ), 1015232, 2, "You need more sea charts." );

			AddCraft( typeof( CraftTreasureMap ), "Treasure Maps", "Treasure Map", 40.0, 100.0, typeof( TreasureMapPiece ), "Treasure Map Pieces", 10, "You don't have enough map pieces." );
			AddCraft( typeof( CraftTreasureMapRare ), "Treasure Maps", "Rare Treasure Map", 60.0, 120.0, typeof( TreasureMapPieceRare ), "Rare Treasure Map Pieces", 10, "You don't have enough map pieces." );
			AddCraft( typeof( CraftTreasureMapAncient ), "Treasure Maps", "Ancient Treasure Map", 80.0, 140.0, typeof( TreasureMapPieceAncient ), "Ancient Treasure Map Pieces", 10, "You don't have enough map pieces." );
		}
	}
}